Painting a Cyborg Heavy (Commentary + Sketchbook Pro Tips)

author Trent Kaniuga   8 mounths ago

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In this video I will expose techniques for maximizing your use of sketchbook Pro for drawing and designing concept art and illustration of a cyborg heavy warrior. There are also a few moments when I stopped the video to further explain in detail, step by step processes for colorizing your line art, and value sketches. Also I wanted to show you how to make color adjustments and manage your layers. This might be very advanced, but I've tried to include several tips that will help you to leap forward with Sketchbook Pro.

Gumroad- Here's a sci fi character design done entirely in Sketchbook Pro drawn by Trent Kaniuga. Click the links above if you want to find out more about either.

Download Tutorials, Templates, Brushes: Facebook: Twitter: In this series, Trent Kaniuga showcases techniques for redesigning his favorite games of all time including Portal by Valve Software. This is not an official portal 3 concept design, this is merely a workshop detailing the thought process of a concept artist approaching a blue sky approach to designing characters for such a game as portal.

Tutorials, Templates, Brushes: Sketchbook Pro: Twitter: Artstation: Facebook: This was a painting created for Sketchbook Pro, winter of 2017 promotional piece. In the dissectional, I cover a bit of a rim lighting tutorial, and a few tips on the sumi-e inspired art style.

Buy books and tutorials here: Documenting the painting process for the Illustration in Chapter 8 of The Man and The Moonkin illustrated novel by Trent Kaniuga. I've included several anecdotes, and various techniques for painting efficiently in this video. Trent Kaniuga, Twilight Monk, Illustrated Novel, Flying fish, airship, giant city, concept art, tutorial, demonstration, time lapse, naruto, final fantasy, warcraft, creed, video game, AAA game development, tutorials,


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