Painting a Cyborg Heavy (Commentary + Sketchbook Pro Tips)

author Trent Kaniuga   2 weeks ago

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In this video I will expose techniques for maximizing your use of sketchbook Pro for drawing and designing concept art and illustration of a cyborg heavy warrior. There are also a few moments when I stopped the video to further explain in detail, step by step processes for colorizing your line art, and value sketches. Also I wanted to show you how to make color adjustments and manage your layers. This might be very advanced, but I've tried to include several tips that will help you to leap forward with Sketchbook Pro.

Download Tutorials, Templates, Brushes: http://www.gumroad.com/trentk Facebook: http://www.facebook.com/trent.kaniuga Twitter: http://twitter.com/trentkaniuga Artstation: https://trentkaniuga.artstation.com/ Behind the scenes time lapse, speed paint, time spin art process video for the Elder Longneck artwork creation for Ungoro Crater expansion to Hearthstone by Aquatic Moon and Trent Kaniuga. Also, Trent answers some questions in a Q and A type of format from twitter, youtube comments and facebook.

Download Tutorials, Templates, Brushes: http://www.gumroad.com/trentk Facebook: http://www.facebook.com/trent.kaniuga Twitter: http://twitter.com/trentkaniuga Artstation: https://trentkaniuga.artstation.com/ The documentary, behind the scenes look at the creation of the artwork for the Hearthstone esports tournament that Autodesk Sketchbook Pro sponsored in December 2016 featuring Guldan, and Malfurion stormrage.

Gumroad- www.gumroad.com/trentk Here's a sci fi character design done entirely in Sketchbook Pro drawn by Trent Kaniuga. Click the links above if you want to find out more about either.

Download Tutorials, Templates, Brushes: http://www.gumroad.com/trentk Facebook: https://www.facebook.com/trent.kaniuga Twitter: https://twitter.com/trentkaniuga In this series, Trent Kaniuga showcases techniques for redesigning his favorite games of all time including Portal by Valve Software. This is not an official portal 3 concept design, this is merely a workshop detailing the thought process of a concept artist approaching a blue sky approach to designing characters for such a game as portal.

Download Tutorials, Templates, Brushes: http://www.gumroad.com/trentk Heartbeast on youtube (for programming tutorials) https://www.youtube.com/user/uheartbeast Facebook: https://www.facebook.com/trent.kaniuga Twitter: https://twitter.com/trentkaniuga In this series, Trent Kaniuga showcases techniques and philosophy for illustration in adobe photoshop. This particular illustration focuses on redesigning Master Dou from the council of elder in the Crescent Isle monastery.

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